September 7, 2016

Option 2: Game Development Session – Pushing boundaries in VR 11.30  -  12.10 Option 2: Game Development Session – Pushing boundaries in VR King William Ground Floor Room 003

Option 2: Game Development Session – Pushing boundaries in VR

16a Laura Dilloway

Guerrilla Cambridge has a long history of pushing the boundaries of what’s possible across a range of different PlayStation hardware. Their latest venture is RIGS Mechanized Combat League, which will be released for PlayStation VR on October 13th 2016. Heralded by some as “the game that could never be made”, this talk aims to cover some of the challenges the studio encountered during development and how they managed to overcome these hurdles, even turning some to their advantage.

Session Category :  Workshop